Experiment Design Play

Update for September 1st, 2022

We've been re-evaluating work pipelines, so that we can work on levels faster for Loco Launcher.

Our target for 20 levels minimum is between September 9th and the following weekend. After that we work on enemies, additional animals, and lastly achievements.

There has been a lot of logic restructuring, optimizations, and additions in hopes to make development faster.

The road map is out as a Trello board and can be viewed by clicking here.